Vray Scatter Edge
Di: Everly

How to create clean grass edges with Chaos Scatter
Starting with V-Ray 6, update 1.1, the edge trimming feature is available with Chaos Scatter 2.6.0 and later. Edge trimming is used to trim scattered instances consisting of multiple mesh
In this video, we go over the V-Ray Edges Texture and its different uses.Download scene at http://bit.ly/2PuhouC
Hola, escribo como respuesta al tema de Chaos Scatter Edge Trimming, alguien reportaba que no le funcionaba y que no encontraba manera, llegue aquí porque me pasaba lo
If I render in Vantage it simply doesn’t work, either using edge trimming texture, neither using edge trimming option inside chaos scatter object What am I doing wrong? You
If there were the edge trimming feature in Chaos Scatter for C4D, I could use this option to create clean and straight grass edges. You should be able to use Vray clipper to cut
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Surface Scattering Rollout
Hi, I tried scatter tool but when I render the image there is a white surfaces where the edge trimming happend. What can i do to not have the white surfaces?
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Does anyone know of a work around to implement an edge mode with Chaos Scatter – I think Corona has an option for this but Vray doesn’t. How does this edge mode
Has Chaos Scatter Edge Trimming and Forest Pack Boundary Edge mode been fixed in V-Ray 6, update 2 and Vantage 2.2.1? I thought I read somewhere in the forum that it
With the absence of trim features available for Scatter in Vray is there a workround to define edges? I have heard of using Clipper to hide the proxies beyond the perimeter but
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Limits scattering only to ’slopes‘ at certain angles. The lower the angle range is set, the smaller the angle at which scattering stops. See the Slope Limitation Examples below.. Local – The
The Surface Color texture and the Scatter Edge Trimming textures are currently not supported in V-Ray for Cinema 4D. See the Scatter Textures page for more information. However, they are
Chaos scatter does not support edge trimming in V-Ray for now. It is expected to be added soon. Is it possible to trim the edges while using chaos scatter? Im having Problems
Edge trimming doesn’t cut off the geometry – it looks at where the pivot point is, and if it is inside the edge boundary, the instance is rendered – even if the geometry then „sticks
Vray, and yeah I have tried chaos scatter, sadly it does not have any way of cropping polygons to a spline edge and is very basic. ForestPack has tutorials showing the spline edge mode
Chaos Scatter is a powerful instancing and distribution tool that allows you to easily populate scenes with selected objects. This is especially useful for outdoor scenes that need to be filled
Chaos Scatter’s Edge trimming does not render correctly in V-Ray GPU when we have multiple Multi/Sub-Object materials applied to the instanced objects. Chaos Scatter’s
Exclude – Scatters the models everywhere on the T arget objects, except in the areas where the curves or meshes from the list are located. The curves/meshes cannot be the same as the T

Corona 9 RC1 comes with a new Chaos Scatter Edge Trimming feature! Where to find it? It’s a new ChaosScatterEdgeTrimming map you can find in the material editor under
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Enable Edge Trimming – Toggles the Edge Trimming function, which „trims the edges“ of the Scater geometry, removing any instances that scatter outside of the Target Objects or the
By the end of this video, you will be able to use Chaos Scatter to create natural environments by distributing grass, trees, and much more.⏬ Try Chaos Corona
Try V-Ray 6 for 3ds Max, update 1.1 at https://www.chaos.com/try-vray6Wondering how to create clean grass edges for a neat garden pathway? The new Edge trimm
Hi, I tried scatter tool but when I render the image there is a white surfaces where the edge trimming happend. What can i do to not have the white surfaces?
Hello, well, I have a small doubt about using chaos scatter edge trimming texmap, I realized that in some objects even inserting the map in apacy it doesn’t work right causing the
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