Question About Zombie Respawn Time Settings
Di: Everly
There will be more zombies in the sense they more quickly return to their original population count, not that there is actually more zombies. Population multiplier deals with that. If you’re
I’m fairly new to the game and I’m playing the slow and no respawn mode preset with a few adjustments. One setting for the zombies is zombie population peak. After playing some it

Looking for perfect respawn rate settings in sandbox
I do respawns on but with modified respawn settings. On normal settings (survivor base as far as I know), respawns occur once every 3 days, and for .1 (10%) of the total population. This means
If a player is in a cell, zombies will never respawn. When a player leaves a cell, 20% of zombies will respawn every week (168 hours). However, if a player returns to that cell, it blocks spawns
I’ve been to areas where they seem to respawn within 30 seconds to 2 minutes, other where it’s about 5 minutes. I easily lose track of time, so I’m probably wrong on one of
I like zed respawn but with settings witch will looks realistic, so they respawn the same like if they just comed here from somewhere Reply reply Gae_Rithard62 • yeah but that takes like idk 10
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In order to do this, you can divide 1 by the number of hours you want the zombies to respawn over (we’ll say 336 hours, or two weeks.) and set the settings like so: Respawn
Is respawn on in the settings? I don’t think there’s anyway for different parts of the map to have different spawn settings. The way zombie spawns for mapping works is you just paint like a
When setting up item respawn there are 2 different fields for where you can set up item respawn times. the loot tab under „INI“ and the world tab under „sandbox“ 1.) is only 1
Do Zombies Respawn In Project Zomboid? Guide
Change the respawn multiplier to 0.05, and the unseen hours modifier to 168 hours (a week), so zombies won’t respawn in an area unless you’ve been away for more than a week – and even then, it takes two months to reach peak
Population settings question (Got some confusion with zombies respawn) Question I saw some posts about that matter, and I got the general idea, but I still can’t really catch some things. So,
Keep in mind that zombie respawn/repopulation is made out of 3 different parts: Time to respawn (in hours) How many zombies will respawn after that time (in fraction/percentage)
Zombie respawn settings . Discussion My longest run yet just ended (two and a half month, stood and fought for too long got dragged down for it) and now I’m looking for better respawn setting
I’m trying to specifically understand how the population settings together determine the amount of zombies that will spawn. Here’s just a few questions I could come up with: Is ‚Population->Zombie Count‘ the same as ‚Advanced
So peak population peak day 30 initial spawn 1X peak pop 4X means 1X zombies in your spawn cell, on day 15 if you enter a new cell 2X and day 30 entering a new cell its at 4X. If you could
I wanna calculate how zombie respawn rates change over time. I’m not sure if I understand all these variables correctly so please do correct me if I’m wrong about something.
Quick question about zombie respawning.
The Great Loot Respawn Debate. The thread sparked massive interest in the community, with players sharing their insights and experiences regarding loot respawning in
The actual important Respawn options are the RespawnHours and RedistributeHours, which you seem to have set correctly to 0, therefore there should be no

a small question about Pop-Settings: If i chose a really low population setting with a insane peak after about 2 months, how will those zombies spawn? I don´t use the respawn,
So I’m in a world where zombie respawn time os set to 0. That means any zombies over killed domt respawn. Normally if the setting wasn’t set to
We’re playing on a high zombie count server in west point and we updated the server version semi recently to the new stable branch. This has been smooth sailing until recently now at
Set initial zombie spawn from somewhere to .25-.5, set respawn to 0, and set zombie rally radius to 0. The initial days will be less zombies but drastically raise during the peak, zombies won’t
Question about zombie respawn . Question I’m doing a playthrough without respawn and I set respawn hours, respawn unseen hours, and respawn multiplier all to zero. Will this affect my
switch the respawn unseen hours to 168 (one week) and the respawn multiplier to 0.05. allows you to clear areas and it takes a few months for a “cell” to fill back
The population of each cell is determined the first time you visit it so if you want LOTS of zombies, try to stick to the town you all spawn in until peak day. You’ll encounter some zombies in your
Question about zombie respawn time settings. r/projectzomboid • BagZ of fun. projectzomboid. r/projectzomboid • Any tips for beginners? r/projectzomboid • No option for Loot Respawn in
My go to setting most of the time is: – 1.5x population – 0.1x initial population – 2.5x peak population on 180th day – 90 days respawn – 0.3x respawn multiplier – Recurring heli
This means if you clear a cell of zombies before the next respawn check (i.e. in less time than the ‘Respawn Hours’), it will take multiple respawn cycles for that cell population to regenerate the
I start with ‚Survivor‘ as a template. It has already Weaker Zombies and Weapon Multi-hit. I lower House Alarm and Locked House one tier lower. Disable the Helicopter Event. Disable Zombie
as an example. initial settings is 100 zeds, max is x4, so 400. Your peak pop is on day 28. Game will keep adding 14 zeds (400/28) per day until it reaches 400. It will also keeps
Currently I have: “Respawn Hours: 0.0” “Respawn Multiplier: 0.0” “Respawn Unseen Hours: 0.0” But zombies still seem to be spawning in. Is the default “Peak Population” setting overruling the
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