Cleric Grave Domain Sentinel | Grave Cleric 5E Tips
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The Grave domain is a cleric subclass that gives clerics sway over the forces of life and death. Grave clerics seek to destroy the undead and pay respects to the dead; they have abilities like Circle of Mortality, which
The new Grave Domain Cleric, as revealed in the Horror Subclasses Unearthed Arcana, turns the spooky vibes up in a big way. It seems weirdly emblematic of D&D 5.5E that

D&D 5e: Grave Domain Cleric Guide
Grave Domain Cleric is a great 1st level for a multiclass Necromancer. On top of the normal Cleric bonuses you get Heavy Armor, a way to maximize your Cure Wounds spell, stabilizes as a
Sentinel at Death’s Door. 6th-level Grave Domain feature As in Xanathar’s Guide to Everything except can be used a number of times equal to your proficiency bonus.
1) The 2014 Player’s Handbook contains these Domains for Clerics: Knowledge Domain, Life Domain, Light Domain, Nature Domain, Tempest Domain, Trickery Domain, War Domain. 2)
Grave Domain Spells . Cleric Level Spells; 1st: Bane, False Life: 3rd: Gentle Repose, Ray of Enfeeblement: 5th: Revivify, Vampiric Touch: 7th: Blight, Death Ward : 9th: Antilife Shell, Raise
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Want a unique take on the healer role? A Grave Cleric might be for you. Learn all about this different Domain with our Grave Cleric 5E Guide.
Backgrounds should emphasize the Grave Domain cleric’s Wisdom skills, potentially alongside Intelligence proficiencies or valuable day-to-day adventuring skills.
Cleric – Grave Domain Features Circle of Mortality: At 1st level, you gain the ability to manipulate the line between Life and Death. When you normally would roll to restore hit
In addition, you learn the Spare the Dying cantrip, which doesn’t count against the number of cleric cantrips you know. For you, it has a range of 30 feet, and you can cast it as a bonus
The Grave Domain Cleric subclass is found in Xanathar’s Guide to Everything. Sentinel at Death’s Door: At level 6, the Grave Cleric can use their reaction to turn a critical hit that occurs
Sentinel at Death’s Door. At 6th level, you gain the ability to impede death’s progress. As a reaction when you or an ally that you can see within 30 feet of you suffers a critical hit, you can
Grave Domain Features. Cleric Level Feature; 1st: Domain Spells, Circle of Mortality, Eyes of the Grave: 2nd: Channel Divinity: Path to the Grave: 6th: Sentinel at Death’s Door: 8th: Potent
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Understanding the Grave Domain Cleric Imagine stepping into a dimly lit crypt, the air thick with the scent of ancient stone and the echoes of whispered prayers. This is the world
Grave Domain Spells [] Cleric Level Spells 1st Bane, False Life: 3rd Gentle Repose, Ray of Enfeeblement: 5th Revivify, Vampiric Touch: 7th Blight, Death Ward: 9th Antilife Shell, Raise
Grave Strike. 7th-level Grave Domain feature When you reach 7th level, you are blessed with divine might in battle. When a creature takes damage from one of your cantrips or
Sentinel at Death’s Door: At level 6, the Grave Cleric can use their reaction to turn a critical hit that occurs within 30ft into a normal hit, up to their WIS bonus times per day. The ability also turns off abilities that trigger off of critical hits, as the
The party will require both a Grave domain Cleric (level 6) and a Lore Bard (level 3) to have access to both of these features. Both abilities consume each player’s reaction so a
DnD 5e’s Grave Domain Cleric offers a mix of defensive and support options via spells with a huge damage spike via Path to the Grave.
Grave Domain Cleric 5e. Review by Sam West, Twitter: @CrierKobold. Where Death Domain is devoutly evil and embraces killing and death, Grave is the neutral
In the new Horror themed UA, the Grave Domain cleric’s Circle of Mortality uses a condition not found in 5e or 5.5e – Bloodied. How should it be handled? I k
Sentinel at Death’s Door At 6th level, you gain the ability to impede death’s progress. As a reaction when you or a creature you can see within 30 feet of you suffers a critical hit, you can
Todd Kenreck: There is one cleric domain that watches the divide between death and life very closely. I talked to Mike Mearls about the grave domain in Xanathar’s guide to everything.
Both Sentinel at Death’s Door and adamantine armor turn crits into regular hits. The Grave Domain cleric’s Sentinel at Death’s Door feature (XGtE, p. 20) says: At 6th level,
sentinel at death’s door At 6th level, you gain the ability to impede death’s progress. As a reaction when you or a creature you can see within 30 feet of you suffers a critical hit, you can turn that
Grave Domain Subclass Features. Your primary role as a Grave Cleric will be to keep your allies alive, either through healing, negating threats, or reviving them once they fall.
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